Thread.State, Thread.UncaughtExceptionHandlerMAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY| Constructor and Description |
|---|
StunServerReceiverThread(StunSocket receiver,
Vector<StunSocket> sockets,
StatisticsCollector statsCollector) |
| Modifier and Type | Method and Description |
|---|---|
void |
run() |
void |
shutdown() |
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yieldpublic StunServerReceiverThread(StunSocket receiver, Vector<StunSocket> sockets, StatisticsCollector statsCollector)
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