| Modifier and Type | Method and Description |
|---|---|
protected byte[] |
engineGenerateSeed(int numBytes) |
void |
engineNextBytes(byte[] bytes) |
void |
engineNextBytes(byte[] bytes,
int offset) |
void |
engineSetSeed(byte[] seed) |
void |
updateSeed(int hashCode) |
public Utils.Spi(Random random)
protected byte[] engineGenerateSeed(int numBytes)
public void engineNextBytes(byte[] bytes)
public void engineNextBytes(byte[] bytes,
int offset)
public void engineSetSeed(byte[] seed)
public void updateSeed(int hashCode)
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